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Associate Producer

San Mateo, California, United States

WE ARE GAME MAKERS

Who we are:

We are a diverse team of developers driven by a passion for our art, united by our core values and inspired by a culture of inclusivity to build amazing games that thrill players everywhere. We pursue growth and innovation in an environment of safety and trust. Our culture is built on the belief that the more varied voices in our collective will strengthen our team and our games.  We are looking for our next teammate who will raise our bar and make us better.

What we need:

We are seeking an organized, highly motivated Associate Producer ready to assume responsibility and drive tasks and features forward. In this role, you will develop your production skills by taking ownership of one or more game areas, partnering with the team to plan, update, and execute regular deliveries, alongside limited ownership of full features, departments or a mix of both. You are a collaborative team player who works well with people, processes, and problems to deliver projects on time and at a high standard of quality.

Responsibilities:

  • Feature Ownership: Act as the Production Feature Owner or Department Feature Owner, partnering to deliver quality and timeliness while managing risk identification and mitigation from concept to completion.

  • Schedule & Task Management: Collaborate with partners to establish long-term schedules, milestone definitions, and sprint goals. Handle daily management, execution, and adjustments of tasks, sprint planning, and structure updates.

  • Team Coordination & Alignment: Actively coordinate with the broader production team to eliminate unnecessary overlap, prevent developer bombardment, and ensure effort isn't duplicated.

  • Meeting Facilitation: Schedule, attend, and effectively chair meetings. Take clear, concise, and comprehensive notes, outlining actionable next steps, and follow up on resulting action items to completion.

  • Communication & Updates: Supply regular status updates with the right frequency, detail, and clarity via in-person meetings, Slack, email, and Confluence. Effectively communicate milestones and task deadlines to team members.

  • Quality Assurance & Review: Actively coordinate with the team to ensure features are reviewed in-game to driver for quality. Coordinate with QA partners to set testing expectations, managing test plans, specific requests, triage issues, and guarantee show-stopping bugs are dealt with efficiently.

  • Risk & Capacity Escalation: Recognize critical-path development issues, team capacity problems, or allocation bottlenecks, and escalate them appropriately to the production and dev teams.

  • Team Support: Spend time with team members, ask questions, and resolve issues to keep the team functioning at maximum efficiency. Maintain an outwardly calm, professional demeanor during stressful situations or formal group settings.

Who you are:

  • Proactive Problem Solver: A self-starter driven to own challenges from start to finish, tackle problems with an appropriate sense of urgency, ask questions, identify when clarity is needed, and find the best path forward.

  • Collaborative & Approachable: Consistently professional, respectful, and skilled at building strong relationships at every level. You understand how to balance a fast-paced environment against the need for a healthy, engaged team.

  • Strong Communicator: Possesses strong verbal and written communication skills, an ability to lead group discussions, and solid public speaking skills. You are an active listener who understands that "words matter".

  • Organized Project Tracker: A proficient organizer capable of tracking documents, project tasks, and development boards to ensure everything is maintained and up to date.

  • Growth-Oriented: An active listener eager to learn the languages of game development, grow by modelling yourself after and learning from senior mentors, build an eye for quality, and refine your understanding of how strategic planning impacts downstream teams. You are comfortable learning how to work in the "gray" and influence without authority.

  • Level of Experience: 1-5 years of experience on a game development team. Live service experience is a plus.


The pay range for this position in California at the start of employment is expected to be between $85,700 and $126,860 per Year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. 

Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan and Employee Stock Purchase Program.

Regular, full-time employees are also eligible for a range of benefits at the Company, including: medical, dental, vision, and basic life insurance coverage; 14 paid holidays per calendar year; paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company’s discretionary time off program; up to 10 paid sick days per calendar year; paid parental and compassionate leave; wellbeing programs for mental health and other wellness support; family planning support through Maven; commuter benefits; and reimbursements for fitness-related expenses. Ontario only: The use of Artificial Intelligence is not being used to screen candidates. The position is for an existing vacancy.

#LI-Hybrid
#LI-Onsite

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