New

Character Outsourcing Artist

Santa Monica

Summary

We are seeking a Character Outsourcing Artist to join our team and help bring compelling characters to life in our game world. This role will serve as a bridge between internal development and external vendors, ensuring that outsourced character assets meet our quality standards, artistic vision, and technical requirements. The ideal candidate will be both a strong Character Artist and an effective collaborator - comfortable reviewing, integrating, and refining outsourced content while also creating high-quality hand-made Character Art when needed, that does not depend on scans. 

Core Responsibilities 

  • Review, provide feedback, and integrate character assets from external outsourcing partners to ensure alignment with the project’s artistic and technical standards. 
  • Create high-quality character models, textures, and materials that meet the project’s style and fidelity goals. 
  • Maintain consistency across outsourced assets by ensuring adherence to visual benchmarks, technical specifications, and naming conventions. 
  • Collaborate with Art Director, Lead Character Artist, and the Technical Animators to ensure character assets are visually striking and function properly in-engine. 
  • Provide clear and actionable feedback, documentation, and reference materials to outsourcing teams to improve efficiency and quality. 
  • Troubleshoot and resolve Art related technical issues related to asset integration. 

Core Qualifications 

  • Proven experience as a Character Artist in the video game industry, with at least one shipped AAA or equivalent title. 
  • Strong portfolio showcasing character modeling, texturing, technical ability, and material creation skills. 
  • Proficiency in software: Maya, ZBrush, Perforce, Substance Painter, Marvelous Designer, and Photoshop. 
  • Familiarity with Unreal game engine and understanding of asset implementation. 
  • Excellent communication skills and the ability to provide clear feedback to external vendors. 
  • Strong organizational skills with attention to detail and ability to manage multiple assets and tasks simultaneously. 

Plus If... 

  • Strong drawing and painting skills. 
  • Experience working directly with outsourcing teams on character pipelines. 
  • Skilled in Marvelous and Hair/Fur Xgen workflows. 
  • Knowledge of rigging, skinning, or animation support for characters. 
  • Has some fun ideas. 

Description   

  • Full time job with benefits   
  • Role is on-site in Santa Monica, CA 
  • Office is located near downtown Santa Monica – near metro and freeways. 

The base pay range for this position is $120,000 to $140,000 per year. Actual compensation is based on market location and may vary depending on job-related knowledge, skills, and experience. We also offer a competitive package of benefits including vacation time, sick time, company holidays, parental leave, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) matching to regular full-time employees. Certain roles may also be eligible for bonus and equity. 

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