New

Animation Producer

San Rafael

Summary 

We are seeking an Animation Producer to join our production team in an early stage, narrative-driven video game. The ideal candidate has hands-on experience managing animation pipelines, schedules, and deliverables for AAA or high-quality indie titles. You will work closely with the Animation team and cross-discipline production partners to ensure that animation milestones are delivered on time, at the highest quality, and within scope. 

Core Responsibilities 

  • Partner with the Animation team to build and maintain detailed production schedules and workflows for gameplay, cinematic, and performance capture animation. 
  • Track day-to-day progress of animation tasks, identifying risks, bottlenecks, and dependencies across departments. 
  • Facilitate regular syncs, reviews, and handoffs between animation, design, and engineering teams. 
  • Work with leads, production, and other stakeholders to ensure goals for the animation team align with evolving priorities and capacity 
  • Support the planning and execution of performance capture shoots, including asset tracking, vendor coordination, and data delivery. 
  • Maintain clear documentation of processes, priorities, and goals to ensure transparency and accountability. 
  • Collaborate with production leadership to forecast resource needs and balance team workload. 
  • Drive clear communication across departments, ensuring that creative intent and technical requirements align throughout development. 

Core Qualifications 

  • 3–6 years of production experience in animation for video games. 
  • Proven ability to manage animation pipelines, sprints and milestone schedules in a real-time production environment. 
  • Strong understanding of the animation process from concept through implementation. 
  • Experience with project management tools such as ShotGrid, Jira, Hansoft, or similar. 
  • Excellent communication, organizational, and problem-solving skills. 
  • Ability to work effectively in a fast-paced, collaborative environment. 

Plus If... 

  • Experience working on AAA console titles or large-scale game projects. 
  • Familiarity with Unreal Engine animation tools and workflows. 
  • Understanding of motion capture pipelines and performance data management. 
  • Background in or strong appreciation for character performance and storytelling. 
  • Experience coordinating with external animation vendors or outsourcing partners. 

Description 

  • Full time job with benefits.    
  • Role is on-site in San Rafael, CA.  
  • Office is located near downtown San Rafael – near transit stations and freeways.    

The base pay range for this position is $100,000 to $125,000 per year. Actual compensation is based on market location and may vary depending on job-related knowledge, skills, and experience. We also offer a competitive package of benefits including vacation time, sick time, company holidays, parental leave, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) matching to regular full-time employees. Certain roles may also be eligible for bonus and equity. 

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