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Software Applications Engineer, Robotic Systems

Emeryville or Santa Clara

About Atomic Machines

Atomic Machines is ushering in a new era of micromanufacturing with its Matter Compiler™ technology. This full-stack technology enables new classes of micromachines to be designed and built by offering manufacturing processes and a materials library that is inaccessible to semiconductor manufacturing methods. It promises to unlock MEMS manufacturing for the many device classes frustrated by semiconductor methods and to open up entirely new product classes. The Matter Compiler™ technology fully realizes the digital manufacturing dream: bits and raw materials go in, and complete, functional micromachines come out. The Atomic Machines team has also created an exciting first device—one that was only made possible by the existence of the Matter Compiler™ technology—that we will be unveiling to the world soon.

Our offices are in Emeryville and Santa Clara, California.

About The Role

As a Software Engineer, Robotic Systems, you will build the distributed software systems that control the Matter Compiler. These systems coordinate real hardware - sensors, actuators, and manufacturing processes - under real-time and reliability constraints.

You will work across layers of the stack, from low-level device interaction to higher-level APIs that define machine behavior. In one sprint, you might debug a timing issue between devices; in another, you may implement an interface that enables coordination across a fleet of machines.

This role is well-suited for engineers with strong fundamentals, hands-on curiosity, and a desire to grow into systems-level thinking through exposure to real-world, hardware-driven systems. This role is based in either our Santa Clara or Emeryville offices.

What You’ll Do

  • Write, test, and debug software that directly interfaces with robotics and manufacturing systems
  • Build and operate distributed systems that coordinate state, timing, and behavior across multiple devices
  • Investigate and resolve issues spanning software, firmware, and physical systems
  • Contribute to system reliability through logging, observability, and fault handling
  • Work across the stack—from device-level interaction to networked APIs
  • Collaborate closely with mechanical, electrical, and process engineers to define system behavior

What You’ll Need

  • 2+ years of experience (including internships, research, robotics projects, or relevant industry work)
  • Bachelor’s degree in Computer Science, Electrical Engineering, Mechanical Engineering, Robotics, or a related field
  • Strong proficiency in Python for building and debugging production systems (our stack primarily includes Python, C++, and Go)
  • Experience with at least one systems or strongly typed language such as C++, Rust, or Go
  • Solid understanding of core computer science fundamentals (data structures, concurrency, systems basics)
  • Experience building or debugging systems that interact with hardware or other external systems

What Makes You Stand Out

  • Experience working with robotics, embedded systems, or hardware-adjacent software
  • Familiarity with real-time systems or resource-constrained environments
  • Experience debugging complex issues across multiple layers (software, firmware, hardware)
  • Exposure to distributed systems or networked device coordination
  • Interest in how physical systems behave under real-world constraints (latency, noise, failure, safety)
  • Experience with observability, testing, or infrastructure tools

The compensation for this position also includes equity and benefits.

Salary Range

$165,000 - $205,000 USD

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