
Biomechanics Engineer
JOB TITLE: Biomechanics Engineer
DEPARTMENT: Player Development – Strength & Performance
JOB SUMMARY: The Baltimore Orioles are seeking a Biomechanics Engineer for the 2026 Major League Baseball Championship season. This person will be responsible for the innovation, development, and application of biomechanics related tools and metrics across the pitching, hitting, and performance departments. This person will apply a strong understanding of 3D dynamics, inverse dynamics, inverse kinematics, and musculoskeletal modeling towards developing algorithms and software for biomechanical analysis.
REPORTS TO: Head of Strength and Performance
PRIMARY RESPONSIBILITIES:
Primary duties to include, but not limited to the following:
- Biomechanical Engineering
- Lead the innovation and development of biomechanics algorithms applied to pitching, hitting, and performance assessments using motion capture technology, IMUs, force plates, etc.
- Apply musculoskeletal models and fatigue models for the purposes of biomechanical evaluation and player workload management
- Work with the Baltimore Orioles’ data engineering team to scale data processing, biomechanics algorithms, and software to production environments
- Research and Development
- Develop new metrics, models, and tools for biomechanical processing and analysis
- Use advanced statistical analysis to perform research connecting data across departments to on field performance and injury risk
- Document all communications and research to maintain reproducibility
- Data Collection and Processing
- Assist in biomechanics lab data collection sessions, as needed
- Create live feedback tools for the Orioles’ biomechanics labs
- Collaboration and Communication
- Communicate biomechanics findings from research and motion capture data collections with appropriate staff
- Collaborate with appropriate staff to help create player development plans based on biomechanics findings and relevant information from other departments (eg. Biomechanics, sports science, pitching, hitting, S&C, Medical, etc.)
QUALIFICATIONS:
Required:
- BS/MS/PhD - Biomechanics, Engineering, Computer Science, or related technology field
- Previous experience with motion capture technology (hardware and software)
- Highly proficient in mathematical techniques of 3D dynamics, inverse dynamics, inverse kinematics, and musculoskeletal modeling
- Highly proficient in at least three (3) of the following: Matlab, Python, R, C, C++, Javascript, SQL
- Previous experience with scripting biomechanics data visualization reports with large motion capture datasets.
- Strong communication and presentation skills (graphical, written, and verbal)
- Desire to work with the Sports Performance department to help build a collaborative, organized system
- Exercises high quality and ethics in the obtainment and use of data
- Wants to work in a baseball setting
- Ability and willingness to work extended hours/holidays as needed
Preferred:
- Previous experience working in a clinical, elite sport, or industrial biomechanics lab, consisting of motion capture technology, IMUs, force plates, etc.
- Previous experience with Visual3D, OpenSim, or other biomechanics software
- Previous experience with deep learning and computer vision algorithm development
- Previous experience with signal processing of raw sensor data (IMU, GPS, HR, etc.)
- Data science capabilities
- Bilingual
LOCATION:
- Baltimore, MD
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