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Asset Technical Assistant

Blur Studio

Blur is seeking a Technical Assistant to work closely with the Head of Assets and Asset Coordinator to help manage the technical demands of the department. 

Responsibilities:

  • Publishing models, grooms, and textures/shaders into the pipeline.
  • Troubleshooting asset-related technical issues and responding to requests from other departments (e.g., managing Kickback tickets, etc).
  • Ability to adjust models or shaders upon request. 
  • Creating review materials, client deliveries, templates, and turntables.
  • Supporting the team with publishing tasks and resolving technical issues in the pipeline.
  • Reports to the Head of Assets at the end of each day.

Requirements:

  • Strong knowledge of Maya and Houdini is required; shading knowledge (especially in Arnold) is a significant plus.
  • Being proactive and solution-oriented.
  • US time zone availability required

 

Compensation ranges from $40-$45/hr USD

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