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Senior Character Artist

London, Ontario

ABOUT THIS POSITION

The position of Senior Character Artist at Digital Extremes is an opportunity to produce unique, complex and compelling characters. This position requires good design sense above all else. Having a keen design and aesthetic sense helps imbue characters with story and intrigue. A lot of freedom is given to the artist to incorporate own creative solutions as the character designs are rarely grounded in reality or contemporary references.

RESPONSIBILITIES
  • Realize the overall artistic vision of characters based on designs, concepts and descriptions
  • Design, model, and texture high quality 3D characters, paying close attention to anatomical
    proportions, physiology and overall geometry to work well with rigging and skin deformation
  • Work with Art Director and project Character Art Lead to combine ideas and methodologies of
    character production to create an efficient, streamlined pipeline
  • Collaborate with Art and Design leads to create technically sound, engaging and memorable
    characters
  • Multitask effectively, prioritize competing demands, and follow through on details
  • Support and Mentor other Artists who are less experienced and require more direction 
  • Other responsibilities as assigned 

REQUIREMENTS 

  • 5+ years of experience creating characters for game development
  • Professional experience with today's standards of software relating to character creation for triple A games (i.e., Maya or Max, Zbrush, Substance painter and Designer etc.)
  • Good design sense! Expressive and gestural sculpting
  • Character creation based on own ideas and designs. This is the most quality that is required in order to be a good fit for the position.
  • Knowledge of skinning\rigging constraints and optimization
  • Ability to change art direction and iterate across projects with a variety of art styles
  • An exceptional understanding of human and creature anatomy with a keen eye towards form, structure, and silhouette and overall appeal
  • Ability to commit to and deliver finished assets with tight deadlines
  • Exemplary oral and written communication skills
  • Willingness and aptitude to learn new techniques and best practices
  • Have a genuine enthusiasm and interest in video games
  • Familiar with Warframe and Digital Extreme's development history
  • Previous experience working with a popular game engine i.e., Unreal or Unity
PREFERRED EXTRAS
  • Familiar with Digital Extremes development history
  • Previous experience working with a popular game engine i.e., Unreal or Unity

    “Applicants must be legally eligible to work in Canada at the time of application.” 

    Please note that the salary range mentioned in this job description should serve simply as a guide. The final compensation offered may vary based on a variety of factors, including bonuses and/or incentives, or a candidate’s experience, skills, budget and location. Digital Extremes is committed to providing a fair, equitable, and competitive package that reflects the value a candidate brings.

    Salary Range: $100,000 - $120,000 CAD

    Existing Vacancy: Yes – we’re currently hiring candidates for an existing vacancy in this position

    We believe in the power of human connection. At Digital Extremes, we do not use artificial intelligence (AI) to screen, assess, or select candidates. All applications are reviewed by human, qualified recruiters.

ABOUT DIGITAL EXTREMES

Founded in 1993 by James Schmalz, Digital Extremes ranks as one of the world's top independent video game development studios. Originating with the co-creation of Epic Games' multi-million unit selling Unreal® franchise including Unreal and Unreal Tournament, Digital Extremes went on to develop Dark Sector®, BioShock® for the PlayStation®3, the BioShock 2 multiplayer campaign, and The Darkness® II. The studio has reached its greatest critical and commercial success with the free-to-play action game, Warframe®, boasting a global community of 75 million registered players on PC, PS4™, PS5™, Xbox One™, Xbox Series X/S™, Nintendo Switch™, and iOS™. The studio's most recently announced project is the much anticipated Soulframe®, an open-world action-fantasy MMORPG title that is currently under development.

Digital Extremes is headquartered in London, Ontario, Canada, and is proud to be selected as one of Canada's Top 100 Employers.

For more information and exciting news related to Digital Extremes, please visit www.digitalextremes.com.

WHY WORK AT DIGITAL EXTREMES

At Digital Extremes, we don’t just make games - we craft immersive worlds that inspire and connect millions of players around the globe. Our award-winning studio is home to passionate, creative, and collaborative talent who thrive in a culture of innovation, inclusivity, and respect. We offer competitive compensation, industry-leading benefits, flexible work arrangements, and opportunities to grow your career while working on beloved titles like Warframe and the highly anticipated Soulframe. Whether you’re developing cutting-edge gameplay, designing stunning art, or supporting the teams that make it all happen, you’ll be part of a studio where your ideas matter, your contributions are valued, and your work leaves a lasting impact on our community.

Please note, some benefits may be subject to eligibility for employees.

JOIN US

At Digital Extremes, we believe our strength comes from the diversity of our people and the respect we show one another. We are an equal opportunity employer committed to creating a welcoming, accessible, and supportive environment where everyone can do their best work and feel valued for who they are. We welcome applications from all qualified individuals, including those from underrepresented communities and people with disabilities. If you require accommodations at any stage of the recruitment process, we will work with you to ensure you have the support you need. We truly appreciate your interest in joining our team, and while we may not be able to respond to every application, we will connect directly with candidates moving forward in the process.

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