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57989-1 - Gameplay Software Engineer III

Redmond, WA

Gameplay Software Engineer III


Responsibilities:

  • Work with a team of engineers to implement new features into Beat Saber, including integrating new platform services, game content, and more.
  • Own major areas of the codebase -- maintain improve code quality and stability.
  • Optimize various systems for best performance across platforms.

Minimum Qualifications:

  • BS in Computer Science/Engineering or equivalent industry experience.
  • 5-7 years game development experience.
  • Proficiency in C#, object oriented programming, and component oriented architecture.
  • Ability to work independently with minimal outside supervision.
  • Ability to multi-task, prioritize and be flexible – able to adapt plans and react to change in a diverse, fast-paced, and collaborative environment.
  • A habit of writing super-clean, encapsulated, testable, and well documented code.
  • Experience with all phases of product development lifecycle, including requirements definition, specifications, development, test, product release, and sustaining engineering.

Preferred Qualifications:

  • Working knowledge of 3D math.
  • Extensive experience with Unity, including non-game loop features such as asset bundles, shaders, particle systems, and editor tool creation.
  • Previous experience developing for current generation of gaming platforms.
  • Experience with version control and build systems.

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