63706-1 - Gameplay Software Engineer II (TypeScript)
Gameplay Software Engineer II (TypeScript)
Responsibilities:
Create sample TypeScript code to demonstrate NPC behaviors in Horizon Worlds
Create both simple and complex examples that can be used both for creator samples and for AI training.
Requirements:
BS in Computer Science/Engineering or equivalent industry experience.
3-5 years game development experience.
Proficiency in TypeScript
Ability to work independently with minimal outside supervision.
Ability to multi-task, prioritize and be flexible – able to adapt plans and react to change in a diverse, fast-paced, and collaborative environment.
A habit of writing super-clean, encapsulated, testable, and well documented code.
Experience with all phases of product development lifecycle, including requirementsdefinition, specifications, development, test, product release, and sustaining engineering.
Preferred Qualifications:
Working knowledge of 3D math.
Experience with version control and build systems.
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