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Teleop Software Engineer
Figure is an AI Robotics company developing a general purpose humanoid. Our Humanoid is designed for corporate tasks targeting labor shortages and jobs that are undesirable or unsafe. We are based in Sunnyvale, CA and require 5 days/week in-office collaboration.
Figure’s vision is to deploy autonomous humanoids at a global scale. Our AI team is looking for Robot Simulation Engineers to empower Figure humanoid robots to robustly perform complex sequences of tasks to contribute real work in physical workplaces.
Responsibilities:
- Own teleop of the Figure robot, including technical roadmap and use cases
- Evaluate different teleop strategies, including motion capture, VR, haptics, and puppeteering
- Design a teleop system for whole body manipulation and dexterous finger control
- Implement real-time retargeting algorithms for robust and intuitive teleop control
- Design scalable solutions that integrate with Autonomy, Controls, and Testing systems at Figure
- Oversee data collection operations
- Enable multiple uses of teleop, including:
- collecting human demonstrations for imitation learning
- evaluating prototype humanoid designs for real-world use cases
- remote operation of a robot fleet
- Develop and use modern software engineering techniques to implement high quality, well-tested, real-time software
Requirements:
- Strong C++ skills for real-time systems
- Experience building high-rate VR/haptic teleop systems with force feedback for manipulation in real robot environments
- Strong background in API design, designing general purpose code that serves multiple teams
- Thrive in a high pace environment, where solutions are often unclear and require exploration
Bonus Qualifications:
- Publication record of developing and deploying robot teleop solutions
- Experience collecting teleop data for imitation learning
- Experience with 3D printing for fast, iterative hardware design
- Passionate about building humanoid robots
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