Animator
Note: We have been made aware that there are individuals reaching out to artists claiming to be from Gravity Well. If you receive any information about a job listing that is not from a gravitywell.games domain, it did not come from Gravity Well. Please be wary of contact coming from anything other than a gravitywell.games domain.
Additionally, we are not working with any external recruiters or agencies at this time. Our website has an up to date roster of all current employees. If anyone reaches out to you and they are not listed on our website, they are not part of our team.
Gravity Well is looking for a mid to senior level Animator, someone with a passion for creating compelling character performances for both narrative and gameplay experiences to flesh out a brand new world and IP.
In this role, you will be helping to define who our characters are and how they move. You will work directly alongside our Animation Director and the rest of our amazing team.
If you want to spend your days crafting animations in a unique style, solving interesting narrative and gameplay challenges while bringing an exciting, strange and rewarding world to life for our players, then this is the role for you!
What You'll Do:
- Create and implement compelling and high quality animation for narrative and gameplay moments.
- Participate in Animation reviews to help maintain and improve animation quality and consistency across the project.
- Work with the Animation Director, technical art and engineering teams to develop and maintain the animation content pipeline from content creation to engine integration and testing.
- Work effectively with narrative, designers, artists, engineers and other team members to implement compelling narrative and gameplay experiences.
- Write clear, concise documentation and provide training to ensure the team understands and can effectively use the animation pipeline and tools.
Ideally You'll Have:
- 3+ years of keyframe narrative or performance based animation work in film or games.
- A portfolio demonstrating high quality animation utilizing a keyframe animation workflow.
- A deep understanding of and passion for narrative experiences and character performance with the ability to help define and drive workflows supporting those efforts.
- Experience in Unreal Engine and the capacity to contribute to the development of an animation pipeline.
Bonus Points:
- Experience shipping one or more games using Unreal Engine.
- A dynamic work ethic with a focus on collaboration and adaptability.
- Ability to communicate and collaborate effectively across multiple locations.
- Tool design and development experience.
- Python experience.
What You’ll Get:
The base pay for this role is:
- Animator: $110,000 to $135,000 USD per year;
- Senior Animator: $125,000 to $185,000 USD per year;
(or equivalent in your local currency). We pay fairly across our global team regardless of your location but it will differ based on factors such as experience, qualifications etc.
In addition to the base pay, we also offer the following:
- Profit sharing and company equity to all employees, regardless of location
- Industry leading medical, dental, and vision plans
- Employer sponsored basic life insurance & AD&D
- 401k retirement program
- Flexible work hours
- Flexible PTO and sick time
- Paid parental leave
Some benefits listed, such as the 401k plan for employees in the United States, may vary depending on your employee status and location.
Where You'll Work:
This position is for US and Canadian residents. We have an office in California if you like to come to an office, but most employees work from home across different US time zones and that’s totally fine.
Misc:
As part of the interview process, we may ask you to take a paid test.
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