
Senior Technical Producer
Position – Senior Technical Producer
We are looking for an experienced Technical Producer to join the Haven Interactive Studios project team. The Technical Producer is responsible for leading multi-disciplinary engineering teams, driving product roadmaps, planning requirements, identifying technical risks, and providing analyses and recommendations to project stakeholders. As a Technical Producer, you will work closely with the Technical Director, Technical Architects and Production Director to bring the project’s creative vision to life. You will be managing the engine and rendering engineering teams, prioritizing their work, and driving product development.
Reporting
The Technical Producer will report to the Lead Technical Producer.
Responsibilities and Duties
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Plan deliverables with project Leads and Architects, validate feasibility, and drive development through the project’s entire lifecycle.
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Leverage your knowledge and expertise to ensure technical alignment, coordinate dependencies, assign tasks, and drive the decision making process.
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Break down complex technical deliverables, create/manage project roadmap, and keep stakeholders informed, aware of risks, and trade-offs.
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Motivate and enable engineering teams to drive complex technical topics forward.
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Manage day-to-day operations of engineering teams in an agile environment while keeping a watchful eye on team health and development status.
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Coach, mentor, and develop team members, including providing development planning, assessing their work performance, and looking out for career opportunities and their well-being.
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Participate in the recruitment process; conduct interviews, evaluate candidates’ skills, experience, and compatibility with team and organization culture.
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Oversee and drive build stability and performance processes, ensuring the game is crash free and runs at a target framerate.
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Understand the codebase and make minor programming contributions to engine systems, staying connected to the tech stack of the project.
Experience and Skills Required
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Successful completion of a bachelor's degree in Computer Science, Engineering or equivalent relevant working experience.
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One or more shipped AAA titles, with experience in all stages of the production cycle, including post-launch - as both a programmer and as a lead or manager.
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Experience in directly managing people/multi-disciplinary engineering teams.
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Extensive experience with JIRA, including creating/using useful dashboards to monitor, inform, and drive deliverables.
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Strong organizational skills and an effective problem solver with a well-rounded technical background.
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Demonstrated leadership skills to lead topics, generate buy in, and move topics forward.
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Capable of breaking down complex technical projects, building solid development plans, and driving product development.
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At ease discussing complex technical topics with engineers and able to synthesize information in an easy-to-understand format for non-technical stakeholders.
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Excellent communication skills, both written and verbal.
Preferred Qualifications
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Good understanding of Unreal Engine and its production pipelines.
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Good knowledge of C++.
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Experience in software development methodologies like Agile and Kanban.
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Live Service title experience.
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
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