
Senior AI Programmer
In May 2021, we embarked on a journey to start Haven Studios with a small team and big ambitions. Our goal was to build a studio where we could make the kind of games we’ve always wanted to create – and games we’ve longed to play.
We’ve made amazing progress in a short time thanks to our talented, passionate team and their exceptional contributions. We established a culture at Haven grounded in kindness, adaptability and courage that unlocks creativity. Our first new IP for PlayStation is on track to deliver a AAA multiplayer experience with a vision to build a systemic and evolving world focused on freedom, thrill, and playfulness that will keep players entertained and engaged for years.
Haven joined the PlayStation Studios family in 2022, and we are on track to build an exclusive new IP for Playstation and grow the first Sony game development team in Canada.
Position – Senior AI Programmer
We are looking for an experienced Senior AI Programmer to join the Haven Entertainment Studios project team. The Senior AI Programmer will have ownership of various AI systems and features while ensuring their technical quality. They will help clarify technical requirements and contribute to defining the programming team's planning. As part of a multidisciplinary team, the Senior AI Programmer will drive technical design and implementation, ensuring design and artistic requirements are met while exciting player experiences are delivered.
Reporting
The Senior AI Programmer will report to the Technical Producer.
Responsibilities and Duties
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Deliver high quality systems and features that meet design and technical requirements.
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Optimize and debug code to ensure performance and technical quality.
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Promote and follow programming best practices and coding standards, build sustainable, performant and maintainable technologies and code.
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Assist with technical design documents, requirements clarification, tasks definition and peer code-reviews.
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Plan work effectively and provide realistic updates on progress to managers.
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Proactively identify risks and create innovative solutions to mitigate their impact on the game.
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Keep up to date with cutting-edge technology and promote its use when beneficial to the game.
Experience and skills required
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8+ years of experience in related jobs
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Good comprehension of game engine architectures
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Strong knowledge of C++
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Strong software design skills with experience of data-driven architectural patterns
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Strong optimization and multithreading skills
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Strong understanding of network replication
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Good understanding of client-server programming
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Experience with formalism languages such as FSM, Statecharts or Behavior Tree
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Advanced debugging skills
Preferred Qualifications
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Experience shipping game with Unreal Engine
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Practical knowledge of microservices architecture
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Comfortable with event-driven and asynchronous architectures
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Experience developing in a live environment
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
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