Senior Full Stack Developer - Observability (Nicolas Beaufils)
In May 2021, we embarked on a journey to start Haven Studios with a small team and big ambitions. Our goal was to build a studio where we could make the kind of games we’ve always wanted to create – and games we’ve longed to play.
We’ve made amazing progress in a short time thanks to our talented, passionate team and their exceptional contributions. We established a culture at Haven grounded in kindness, adaptability and courage that unlocks creativity. Our first new IP for PlayStation is on track to deliver a AAA multiplayer experience with a vision to build a systemic and evolving world focused on freedom, thrill, and playfulness that will keep players entertained and engaged for years.
Haven joined the PlayStation Studios family in 2022, and we are on track to build an exclusive new IP for Playstation and grow the first Sony game development team in Canada.
Position - Senior Full Stack Developer - Telemetry
We are looking for an experienced Full Stack Developer, passionate about Telemetry and performance analytics, to join us at Haven Entertainment Studios. You will be responsible for implementing the different services and frontends of our analytics platform leveraging AI and LLMs to provide enhanced support and analysis . This platform collects data from our gameplay, game engine as well as our production processes. More precisely, you will be working with our game development team to offer logs, metrics and traces of each system.
Reporting
The Senior Full Stack Developer will report to the Technical Producer.
Responsibilities and Duties
- Develop and maintain our instrumentation library in Rust;
- Develop and maintain our Unreal Engine integration in C++;
- Guide our game development team in the use and implementation of the instrumentation library;
- Develop and maintain data ingestion and analysis services as well as the infrastructure that supports it;
- Enjoy working with a web-based front-end stack;
- Optimize TypeScript and Canvas rendering code;
- Collaborate with members of the Telemetry team as well as the game development team to provide training and support (e.g. code review);
- Plan work effectively, and provide realistic updates on progress to your team and managers;
- Maintain knowledge and analyze the potential of technological advances and trends;
Experience and skills required
- 5 years minimum of experience as a Full Stack Developer;
- Bachelor’s degree in computer science or similar;
- Proficiency using front-end frameworks like Typescript and Svelte (or similar);
- Experience optimizing real-time rendering of web applications;
- Experience optimizing async applications/web-services (bonus if experience with Rust);
- Experience optimizing database schemas and queries (particularly SQL-Like);
- Experience using data frames and query engines in an analytics context;
- Experience supporting a distributed application based on container orchestration and cloud; native technologies;
- Experience in DevOps using infrastructure as code;
- Experience developing Grafana plugins and/or Golang;
- Thirst to learn;
Bonus experience and skills
- Experience with
- Machine learning
- Graph RAG
- LLM
- Experience with AI tools (vectorDB) and Agentic coding
- Experience with software performance profilers (Unreal Insight, Pix Renderman, VTune, etc).
- Experience working in AWS (ECS, ECR, S3, MySQL Aurora, Docker).
- Experience with DataFusion and Parquet file format.
- Experience using
- C++
- Rust
- JupyterLab and python
- Apache Arrow and Datafusion
- ECS/Fargate
- Terraform
- OpenAPI / REST API
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.
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