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3D Graphics Developer

US-Remote

3D Graphics Developer

Homekynd is building the spatial intelligence layer for enterprise retail. Our platform transforms

photos into 3D room models and powers immersive furniture visualization at scale, deployed in

physical retail stores and embedded across enterprise ecommerce. We're a remote-first team

on a fast build timeline, and we need engineers who want real ownership over hard problems.

As 3D Graphics Developer, you'll push the boundaries of our real-time rendering engine. This

isn't cosmetic work - you're expanding what the platform can do visually and technically, building

the shaders and pipelines that make spatial intelligence feel real to the end user.

What you'll do

• Develop and optimize real-time 3D rendering features using Three.js or equivalent

frameworks

• Create advanced shaders for visual effects, lighting, and post-processing

• Build robust pipelines for importing and converting 3D assets from tools like Blender

• Diagnose and resolve rendering and performance bottlenecks across platforms

• Implement user-driven visualization tools that advance the core product experience

What we're looking for

• Strong command of computer graphics fundamentals including linear algebra and 3D

mathematics

• Proficiency with Three.js, Unity, Unreal Engine, or comparable 3D engines

• GLSL expertise for custom shader development and effects

• Familiarity with 3D modeling tools (Blender, Maya) and formats including glTF/GLB

• Proven experience optimizing 3D pipelines for performance and scalability

Bonus

• Background in virtual staging or architectural visualization

• Experience with PBR pipelines and lighting models

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