
Senior Sound Designer
OUR STUDIO
At Housemarque, we believe gameplay always comes first. With technical excellence and compelling narrative, spiced with our trademark neon flair and top-notch audiovisual feedback, we want our players to always feel actively engaged with the worlds we have created for them.
Our latest Award-Winning game Returnal, released on PS5 in 2021, embraces all these qualities. THIS is our DNA!
We value Nordic work-life balance by growing sustainably and ensuring our employees have the time and means to develop personally and professionally during work time.
We were established in 1995 with strong roots in the Finnish demoscene. In June 2021 we joined the PlayStation Studios, after years of partnership.
If you wish to join us for our next journey, apply today!
Housemarque is looking for a Senior Sound Designer!
THE JOB
As the Senior Sound Designer with the talented and passionate team behind RETURNAL & SAROS you will work closely with sound, music, gameplay and art teams to help drive the next evolution of Housemarque games. You will work with our co-dev partners as a member of their team, who will likely be based abroad, while you would be onsite in Helsinki. This is a great opportunity to work at PlayStation within a friendly and dedicated, award-winning audio team.
What will your day-to-day look like?
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Follow and assist in the creative and technical execution of the audio vision set out by the Creative Director and Audio Lead at Housemarque or with our co-dev partner.
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Sketch, prototype, and build innovative audio-visual features, taking a lead role in inventing and experimenting with new ideas and concepts.
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Implement audio using in-house or industry-standard tools such as Unreal and Wwise.
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Proactively build and maintain effective and consistent content across a whole title.
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Cross-discipline collaboration (sound, dialogue, music, programmers, gameplay, art, design, narrative, vfx, etc.) to combine all elements.
What will help you to be successful in this role?
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Demonstrable experience in designing and implementing audio for games, with at least two high-quality titles shipped (if your career is not entirely within the game industry, an equal level of experience on high-quality projects is expected).
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Experience being responsible for a key sound pillar and its implementation from concept to final sound.
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Mastery of at least one DAW (Reaper is a plus).
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Expert proficiency in Wwise and similar audio middleware.
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Strong, demonstrable sound design and editing skills, as proven in your demo reel.
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Ability to design sound for a range of styles, from realistic to Hollywood, as proven in your demo reel.
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A deep understanding of Unreal Engine or other game engines' industry toolsets.
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A passion for sound and music in games and other forms of audio-visual entertainment.
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Strong communication, organization, prioritization, and time management skills.
What we offer to you?
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Competitive salary, benefits, healthcare, Nordic work-life balance
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Tailored immigration and relocation package to help you get settled into Finland
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State-of-the-art studio facilities in the heart of Helsinki
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Freedom, flexibility and openness in a collaborative culture
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Brilliant, diverse and empathetic colleagues to work with
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Exciting and ambitious projects executed with the best tools
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Access to PlayStation Studios collaboration, games and more!
This is a permanent, full-time position based in Helsinki, Finland.
We will start interviewing promising candidates immediately so please apply as soon as possible.
Equal Opportunity Statement
Housemarque is proud to be an Equal Opportunity Employer with a commitment to a culture of inclusion and mutual respect for all employees from every walk of life, reflecting the community we make games for. We welcome and encourage applications from all suitable candidates regardless of age, disability, gender, sexual orientation, pregnancy and maternity, race and ethnicity, religion or belief, and marriage and civil partnerships. We strive to create an inclusive environment, empower employees and embrace diversity.
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