Senior Unreal Developer
About the Studio - Squint/Opera:
Squint/Opera is a leading creative studio that bridges the worlds of architecture, design, media, and technology to create compelling, narrative-driven experiences. As experts in blending digital media with physical reality, we help our clients craft digital content to immerse their audiences and communicate big ideas.
Squint was founded in London in 2001 by four young friends who wanted to help visionary thinkers and institutions make the radical a reality. For more than 20 years, we have delivered projects in every corner of the globe and for a wide range of clients across architecture, government, real estate, museums, and attractions.
Squint/Opera is part of a larger team at Journey, which was formed to help companies envision the next chapter of their customer’s journey and craft a compelling experience across all touchpoints, both reimagined and newly created.
Squint/Opera is now part of Journey, a leading innovation and design agency that specializes in crafting compelling experiences across the physical and digital realms. Together, Squint/Opera and Journey create the first agency with proven expertise in blending the physical and virtual worlds at a global scale.
About the Role:
We are seeking an Unreal Senior developer to join our digital team. The role is a unique opportunity to lead high profile projects across the globe. The ideal candidate will be focused on all technical aspects of production from creative support to delivery. A thorough understanding of real time development, asset optimisation is required together with problem solving approach and an eagerness to learn.
With a focus on real-time applications and/or game development, the candidate ideally will have architectural visualisation experience together with a strong background in 3D. Embedded within the digital team, the role will require ownership of our flagship projects together with coordination between creative leads, 3D artists, and the wider dev team. The technical tasks will require rigorous planning, coordination, and excellence in technical execution.
Main Responsibilities
- Working on project tasks and taking the lead on real-time projects where necessary
- Technical implementation of bespoke interactive applications.
- Maintenance of our existing systems
- Technical implementation and solutions of bespoke Applications for interactive, experiential projects with ongoing maintenance where necessary.
- Coordination with external teams and freelancers
- Keeping up with the latest digital and real-time standards to support our digital offering and end-user experience.
- Development of interactive software for a range of new interactive exhibits, ranging from digital twins, VR, AR, touchscreens interactives.
- Maintaining and improving our current workflow to support current and future media creation.
- Knowledge sharing and applying that knowledge to projects. Collaborating with designers, producers, content developers, and other developers to deliver a successful project.
- Support maintenance of our production tools (perforce, GitLab, AWS, etc )
About You:
Qualification/ Experience
Required
- Demonstrable senior experience (10+ Years) with unreal
- Previous experience of leading complex projects and coordinating between teams.
- Expert knowledge of Unreal
- Blueprint
- C++ (entry level ok)
- Thorough understanding of 3D optimisation process
- Able to adapt and master new technical environments
- Analytic approach to problem solving
- Able to manage their own time
- One or more DCC : 3ds max || Maya || Blender || Rhino || etc…
- Experience with integrating APIs
- Knowledge of Code versioning (perforce / Plastic / git etc.. )
- Eye for detail
Desirable
- Gaming UX principles
- Houdini
- Python
- Experience in working with USD
- Omniverse
- Jenkins
- C++
Salary Pay Range
£55,000 - £80,000 GBP
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