
Technical Artist
关于Meshy
Meshy 汇聚了来自计算机图形学、人工智能与 3D 艺术领域的全球顶尖人才。团队成员毕业于 MIT、斯坦福、伯克利等世界一流高校,并曾任职于英伟达、微软等高科技企业。公司业务遍及全球,在多地设有分部,形成了多元包容的文化氛围与高效协同的全球协作机制。Meshy 的技术实力与创新潜力也赢得了资本市场的认可,已获得包括红杉资本、GGV 纪源资本在内的顶级机构 5200 万美元融资。
About Meshy
Headquartered in Silicon Valley, Meshy is the leading 3D generative AI company on a mission to Unleash 3D Creativity by transforming the content creation pipeline. Meshy makes it effortless for both professional artists and hobbyists to create unique 3D assets—turning text and images into stunning 3D models in just minutes. What once took weeks and cost $1,000 now takes just 2 minutes and $1.
Our world-class team of top experts in computer graphics, AI, and art includes alumni from MIT, Stanford, and Berkeley, as well as veterans from Nvidia and Microsoft. Our talent spans the globe, with team members distributed across North America, Asia, and Oceania, fostering a diverse and innovative multi-regional culture focused on solving global 3D challenges. Meshy is trusted by top developers, backed by premiere venture capital firms like Sequoia and GGV, and has successfully raised $52 Million in funding.
Meshy is the market leader, recognized as the No.1 in popularity among 3D AI tools (according to 2024 A16Z Games) and No.1 in website traffic (according to SimilarWeb, with 3 Million monthly visits). The platform boasts over 5 Million users and has generated 40 Million models.
Founder and CEO Yuanming (Ethan) Hu earned his Ph.D. in graphics and AI from MIT, where he developed the acclaimed Taichi GPU programming language (27K stars on GitHub, used by 300+ institutes). His work is highly influential, including an honorable mention for the SIGGRAPH 2022 Outstanding Doctoral Dissertation Award and over 2,700 research citations.
About the Role
What You’ll Do:
- Develop generative AI–driven 3D creative workflows, including but not limited to interactive editing tools, character animation, and procedural asset generation.
- Implement geometry, material, and texture processing algorithms for 3D asset pipelines, such as mesh retopology and UV unwrapping.
- Troubleshoot geometry, material, and texture issues during asset generation and optimize 3D asset presentation quality.
- Assist art and algorithm teams in developing internal artist tools.
What We're looking for:
- Bachelor’s degree or above in Computer Science, Digital Media Technology, or a related field, with 3+ years of graphics development or technical art experience.
- Solid understanding of computer graphics principles, such as mesh data structures, normals, UV mapping, and texture sampling.
- Proficiency in C++ and Python, with experience in developing artist tools.
- Familiarity with 3D content creation tools (Blender, ZBrush, Houdini) and hands-on 3D art production experience.
- Strong communication skills, able to explain graphics technical concepts to non-graphics team members.
Nice to have:
- Understanding of generative AI or machine learning concepts, with experience using 3D generative AI for art creation.
- Experience in Web3D development (WebGL, WebGPU, WebAssembly).
- Familiarity with Rust programming.
- Experience developing and maintaining graphics-related modules in production environments (e.g., games or 3D creation tools).
Our Values
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Brain: We value intelligence and the pursuit of knowledge. Our team is composed of some of the brightest minds in the industry.
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Heart: We care deeply about our work, our users, and each other. Empathy and passion drive us forward.
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Gut: We trust our instincts and are not afraid to take bold risks. Innovation requires courage.
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Taste: We have a keen eye for quality and aesthetics. Our products are not just functional but also beautiful.
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