![Metacore Logo](https://s101-recruiting.cdn.greenhouse.io/external_greenhouse_job_boards/logos/400/221/110/original/Metacore_logo_Black_(1).png?1707398320)
Technical Artist
We are a mobile game company, based in both Helsinki and Berlin, creating world-class entertainment by building a portfolio of hit games. Since our launch in 2020, our first chart-topping game Merge Mansion has been entertaining over 55 million players worldwide, and we have grown into a team of over 200.
Our mission is to entertain hundreds of millions of people for decades, with our games, and also through our creative marketing, community, and beyond – while having fun with it.
We’re ordinary people crafting extraordinary games with passion and ambition, united by our culture of trust, psychological safety and wellbeing.
We are looking for an experienced Technical Artist to develop the game art pipeline and drive visual improvements from a technical perspective. You will define, evaluate and revamp existing content as well as create intuitive and scalable solutions to help us expand the game world of Merge Mansion. You will support game artists, designers and developers to work efficiently and effectively to deliver top quality 2D and 3D content for the game.
More about Metacore crafts: https://metacoregames.com/our-crafts
Responsibilities
- Working with and developing the existing art pipeline and tooling
- Identifying production improvement opportunities from a technical art perspective, helping foresight potential issues, and offering different solutions to solve them
- Establishing benchmarks and ways for game assets optimization
- Creating scalable solutions with a long-term focus for expanding Merge Mansion’s game world
- Collaborating closely with Artists, Designers and Developers
- Driving visual improvements from the perspective of technical art
- Maintaining technical documentation
Requirements
Every role is eventually shaped to match our unique passions, backgrounds and strengths. Here are some of the key skills and experience you should already have when joining Metacore as a Technical Artist:
- Previous experience working as a technical artist or in a similar cross-disciplinary role, and a good understanding of the technologies used in game development, especially graphics and tools
- Knack for troubleshooting and solving tricky technical problems as well as anticipating issues that might emerge when operating a live game product
- Strong Unity skills – you’re quick to digest existing code and feel comfortable using advanced Unity Editor features
- Experience in tooling for 3D software, such as Blender or Maya
- Scripting for example in Python or Javascript
- Proactive self-starter with a high sense of ownership
- Strong interpersonal and communications skills that enables you to cooperate with different people
In addition to these, it would be nice but not mandatory for you to know these as well:
- Understanding of rigging and the animation pipeline
- Experience with shaders
- Experience with Photoshop and/or Spine
What We Offer
- Workplace where we aim high, without taking ourselves too seriously
- Autonomy and accountability with support to foster professional development
- Great opportunities to grow with the company
- Work-life balance and strong emphasis on wellbeing
- Approachable leaders with low ego
- Flexible hybrid workplace where people enjoy working at the office
Basics
- Location: Helsinki, Finland
- Relocation: Relocating to Finland expected, full support provided
- Remote work: Hybrid model of office and remote work
- Start date: Flexible, ideally as soon as possible
Our equal opportunity statement
To entertain hundreds of millions of people for decades, we need diverse teams that understand our diverse audiences. The key to unleash our creativity is a diverse, equitable, and inclusive culture of trust where Metacoreans from all walks of life can be themselves. We celebrate our differences and believe they are the strength that drives us forward.
We are committed to offering equal opportunities for all, regardless of background, age, race, color, ethnicity, religion, disability, gender, sexual orientation, family status, education, socioeconomic status or any other characteristic. We build and maintain a workplace and industry free of harassment and discrimination.
We also aspire to have DE&I as a fundamental part of our game design process to enable us to create even better and more inclusive games, communities and entertainment.
If you require any support or have specific needs during the application process, please don't hesitate to let us know. We look forward to hearing from you!
Our culture
Our culture is based on trust, psychological safety and wellbeing. At Metacore, autonomy and accountability go firmly hand in hand, and we cultivate a diverse and inclusive workplace where you can be yourself.
We are collaborative and humble, and think “we” before “me”. We enable focus through transparency and ownership. We aim high, and aspire to be nothing less than the best game company in the world to work for.
To create even better games, communities and entertainment, we welcome talent with diverse experiences, who are passionate about their roles and bold in their ambition.
We have collectively defined our culture and values, and we uphold them together, every day.
Read more about our culture: https://metacoregames.com/culture
Apply for this job
*
indicates a required field