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Software Engineer – Graphics and R&D Team

Remote

The Opportunity:

Miris is seeking a highly skilled Software Engineer to join our fully remote R&D team. In this role, you will be instrumental in keeping our immersive streaming platform at the forefront of innovation by implementing and productionizing the latest advances in graphics and spatial computing research.

This is a hands-on engineering role for someone who enjoys implementing papers, pushing the forefront of new techniques, and making them work at scale on real devices - for real-world customer applications. You’ll work alongside our research and rendering engineers to ensure that the best ideas become part of the product.

What You'll Do:

  • Build and productionize advanced techniques from graphics and computer vision research (e.g., Gaussian Splatting, radiance fields, compression, streaming).
  • Deliver efficient, optimized code across the rendering pipeline and ensure it runs on mobile and VR hardware.
  • Collaborate with researchers, engineers, and cloud/content teams to design end-to-end streaming and rendering solutions.
  • Stay current with industry and academic advances, moving quickly from ideas to real-world deployment.
  • Contribute to scalable systems and our SDK, helping customers integrate our technology into their apps.

What You'll Bring:

  • Strong software engineering skills, with proven experience delivering production-quality code in C++ and demonstrable experience in Python
  • Solid understanding of 3D graphics and rendering fundamentals, with enough depth to work productively with specialists.
  • Demonstrated ability to implement research techniques or complex algorithms in real-world systems.
  • Experience with performance optimization on mobile, VR, or other resource-constrained platforms, or experience with ML training pipelines and code

Bonus Points:

  • Familiarity with Gaussian Splatting, NeRFs, or radiance field techniques.
  • Experience with mobile graphics APIs (Vulkan, Metal, WebGL).
  • Background in any of our adjacent verticals, such as rendering, shader writing, distributed computing, streaming, graphics-related ML, computer vision, etc.
  • Experience working with Unity or Unreal, Nvidia Omniverse, or native rendering pipelines.
  • Understanding and ability to wring out performance from modern mobile hardware

Target Base Salary Range

$89,155 - $148,368 USD

About Us:

Miris is a cutting-edge technology company building the future of 3D content delivery at global scale. Our mission is to empower creators and developers to deliver high-fidelity, photorealistic 3D experiences to billions of users instantly, seamlessly, and across all major platforms and devices. Backed by patented innovations, Miris leverages state-of-the-art advancements in neural rendering, including radiance fields, Gaussian splatting, and new AI-assisted graphics approaches. Our platform unlocks the ability to deliver complex digital scenes, anywhere and anytime, without making compromises on speed, cost, and scale.

Compensation and Benefits: 

At Miris, our compensation philosophy is designed to attract, motivate, and retain top talent. We offer competitive and fair pay that reflects the value of each role within our organization and the broader market. We believe that every employee who brings impact should share in our success and reflect that with generous equity options.

Base salary is influenced by several factors, including the scope, complexity, and responsibilities of the role, internal equity across similar roles, external market benchmarks for comparable positions, and the candidate’s job-related knowledge, skills, and experience.

As a remote-first company with a globally distributed team, we tailor compensation to ensure fairness and alignment across diverse markets.

You also get: 

  • Comprehensive benefits including Medical, Dental, and Vision
  • Flexible Spending Account for medical and dependent expenses
  • Flexible working hours
  • Generous PTO Program
  • 401K plan 
  • Technology stipend
  • Wellness stipend

Globally, benefits may vary based depending on candidate's location 

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