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UEFN Environment Artist - Contract

Remote

Mob Entertainment is a startup multimedia studio that is best known for our hit indie horror game "Poppy Playtime".  This franchise is one of the hottest new properties in gaming, and our team is naturally expanding as our ambition expands.  To give a taste of our brand's popularity, more than 100 billion YouTube views of Poppy Playtime related content have occured since the game's launch 4 years ago. 

 

Come be part of a new team at Mob Entertainment, where we are cultivating the best talent in games to push the boundaries of user-generated content (UGC) in Fortnite. You will report directly to the UEFN Team Lead and the Director of Technology, becoming our internal UEFN cinematic animation and design expert and working with our game development partners to produce a library of top quality sequencer animations for our games.

Responsibilities:

Design and build highly realistic, atmospheric environments for horror games, with a focus on grounded, immersive interior spaces such as decayed rooms, derelict facilities, or unsettling domestic settings.

Own full environment scenes from blockout to final polish, using strong modeling, texturing, and lighting fundamentals to deliver emotionally resonant and narratively rich spaces.

Apply advanced understanding of composition, form, light, color, and shape to guide the player's eye and amplify psychological tension.

Utilize modularity, trimming, and reusability techniques to build flexible, performant assets and environments that work within Unreal Engine.

Translate reference and narrative direction into compelling, grounded visuals that support both gameplay needs and mood-driven storytelling.

Collaborate closely with level design, lighting, materials, and tech art to ensure environments hit both visual targets and gameplay functionality.

Conduct regular polish passes to ensure visual consistency, high-quality asset usage, and strong silhouette and read.

Provide feedback on environment execution across pods, helping reinforce artistic quality and alignment with the overall horror tone.

Requirements:

Strong portfolio demonstrating mastery of environment set dressing, modeling and texturing for realistic, horror-inspired spaces (preferably interiors).

Solid foundation in art fundamentals: composition, lighting, form, color, shape, and value control.

Expertise in modular modeling and trimming workflows; ability to build efficient, reusable kits with visual finesse.

High proficiency in industry-standard tools (e.g., Maya, Blender, ZBrush, Substance Designer/Painter, Photoshop).

Significant experience with Unreal Engine 5 and UEFN, including level building, material setup, and scene assembly.

Understands the difference in capabilities between UE5 and UEFN, and can ably adapt art to target UEFN

Comfortable working from reference and narrative briefs to develop grounded and immersive worldbuilding.

Understanding of horror visual language, mood construction, and how to manipulate space, scale, and detail to create discomfort or suspense.

Strong communication and collaboration skills, with a willingness to iterate based on feedback and team needs.

Bonus: experience with substance designer, lighting, or world-building tools within Unreal Engine.

Heads Up, Player: Beware of Job Scams

At Mob Entertainment, protecting our community—players and applicants alike—is part of our game plan. Please keep the following in mind during your application process:

  • We’ll never ask you to pay for anything (apps, interviews, background checks, gear, etc.).
  • We only email from official @mobentertainment.com addresses—no Gmail or weird lookalikes or they are from our Greenhouse applicant tracking system.
  • We don’t ask for personal financial info like bank accounts, credit cards, or wire transfers until you have officially been onboarded.Watch out for someone using mobentertainment.us as their email as it is a scam
  • Watch out for emails coming from mobentertainment.us or similar email aliases as they are likely scams or phishing.
  • If something feels off, pause the quest and reach out to our Director, PeopleOps directly at brandon.davenport@mobentertainment.com

We love that you want to join our world—just make sure you’re talking to the real us. Stay safe out there!

 

#LI-remote



Mob Entertainment is an equal opportunity employer. We do not discriminate on the basis of race, color, religion or religious creed, sexual orientation, gender, gender identity, marital status, family or parental status, disability, military or veteran status, or any other basis protected by law. All employment decisions are based on a person’s merit, business needs, and role requirements. If you require further accommodations or have questions regarding accessibility of our roles, please reach out to info@mobentertainment.com

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