Back to jobs
New

Contract - Gameplay Programmer - Unreal & FLECS

Remote

Mob Entertainment is a startup multimedia studio that is best known for our hit indie horror game "Poppy Playtime".  This franchise is one of the hottest new properties in gaming, and our team is naturally expanding as our ambition expands.  To give a taste of our brand's popularity, more than 100 billion YouTube views of Poppy Playtime related content have occured since the game's launch 4 years ago. 

 

Mob Entertainment is seeking a Gameplay Programmer to join our team on a contract basis to help develop our next release. This position is ideal for a programmer with Unreal Engine 5 experience and a strong understanding of FLECS (Entity Component System) architecture, looking to contribute to gameplay systems, optimizations, and systemic mechanics in a highly collaborative development environment.

This role will focus on gameplay programming, ECS integration, and performance optimization, working closely with game designers, engineers, and artists to ensure smooth, engaging, and technically sound gameplay experiences.

Responsibilities:

  • Assist in developing gameplay features using Unreal Engine 5 and FLECS ECS architecture.

  • Implement and optimize entity behaviors, AI interactions, movement systems, and state management within FLECS.

  • Support core gameplay mechanics, ensuring smooth integration with the game’s procedural and systemic design goals.

  • Debug, optimize, and polish gameplay systems to ensure performance stability and maintainability.

  • Work closely with the Lead Engineer, Designers, and Gameplay Team to resolve technical challenges.

  • Contribute to Unreal Engine Blueprint and C++ scripting, implementing logic to support gameplay needs.

  • Provide technical support for debugging physics, animation interactions, and overall system performance.

  • Document technical findings, best practices, and solutions to improve team efficiency and knowledge-sharing.

Requirements:

  • Proficiency in Unreal Engine 5 (Blueprints & C++).

  • Experience with FLECS (Entity Component System) and its integration in UE5.

  • Strong understanding of gameplay programming concepts, including AI behaviors, event-driven systems, and entity-state management.

  • Experience debugging and optimizing gameplay systems to maintain high performance.

  • Familiarity with source control workflows (Git, Perforce, etc.).

  • Strong problem-solving and communication skills, with the ability to work in a fast-paced, collaborative environment.

  • Ability to meet deadlines while maintaining high-quality standards in code and implementation.

Pluses:

  • Previous experience working on a commercial or indie game project using ECS architecture.

  • Experience with procedural or systemic gameplay design.

  • Familiarity with physics, animation systems, or AI in Unreal Engine.

  • Passion for retro-inspired action games and an understanding of gameplay balance and feel.

Performance Expectations:

  • Deliver clean, maintainable, and well-documented code throughout the contract period.

  • Actively communicate progress and flag potential blockers early.

  • Collaborate effectively with designers, engineers, and production staff to align with project goals.

  • Maintain code performance, readability, and adherence to best practices.

 

If you’re an Unreal Engine gameplay programmer eager to develop systemic, dynamic, and highly optimized gameplay experiences, we’d love to hear from you!

Mob Entertainment is an equal opportunity employer. We do not discriminate on the basis of race, color, religion or religious creed, sexual orientation, gender, gender identity, marital status, family or parental status, disability, military or veteran status, or any other basis protected by law. All employment decisions are based on a person’s merit, business needs, and role requirements. If you require further accommodations or have questions regarding accessibility of our roles, please reach out to info@mobentertainment.com

Create a Job Alert

Interested in building your career at Mob Entertainment? Get future opportunities sent straight to your email.

Apply for this job

*

indicates a required field

Resume/CV*

Accepted file types: pdf, doc, docx, txt, rtf


Voluntary Self-Identification

For government reporting purposes, we ask candidates to respond to the below self-identification survey. Completion of the form is entirely voluntary. Whatever your decision, it will not be considered in the hiring process or thereafter. Any information that you do provide will be recorded and maintained in a confidential file.

As set forth in Mob Entertainment’s Equal Employment Opportunity policy, we do not discriminate on the basis of any protected group status under any applicable law.

Select...
Select...
Race & Ethnicity Definitions

If you believe you belong to any of the categories of protected veterans listed below, please indicate by making the appropriate selection. As a government contractor subject to the Vietnam Era Veterans Readjustment Assistance Act (VEVRAA), we request this information in order to measure the effectiveness of the outreach and positive recruitment efforts we undertake pursuant to VEVRAA. Classification of protected categories is as follows:

A "disabled veteran" is one of the following: a veteran of the U.S. military, ground, naval or air service who is entitled to compensation (or who but for the receipt of military retired pay would be entitled to compensation) under laws administered by the Secretary of Veterans Affairs; or a person who was discharged or released from active duty because of a service-connected disability.

A "recently separated veteran" means any veteran during the three-year period beginning on the date of such veteran's discharge or release from active duty in the U.S. military, ground, naval, or air service.

An "active duty wartime or campaign badge veteran" means a veteran who served on active duty in the U.S. military, ground, naval or air service during a war, or in a campaign or expedition for which a campaign badge has been authorized under the laws administered by the Department of Defense.

An "Armed forces service medal veteran" means a veteran who, while serving on active duty in the U.S. military, ground, naval or air service, participated in a United States military operation for which an Armed Forces service medal was awarded pursuant to Executive Order 12985.

Select...

Voluntary Self-Identification of Disability

Form CC-305
Page 1 of 1
OMB Control Number 1250-0005
Expires 04/30/2026

Why are you being asked to complete this form?

We are a federal contractor or subcontractor. The law requires us to provide equal employment opportunity to qualified people with disabilities. We have a goal of having at least 7% of our workers as people with disabilities. The law says we must measure our progress towards this goal. To do this, we must ask applicants and employees if they have a disability or have ever had one. People can become disabled, so we need to ask this question at least every five years.

Completing this form is voluntary, and we hope that you will choose to do so. Your answer is confidential. No one who makes hiring decisions will see it. Your decision to complete the form and your answer will not harm you in any way. If you want to learn more about the law or this form, visit the U.S. Department of Labor’s Office of Federal Contract Compliance Programs (OFCCP) website at www.dol.gov/ofccp.

How do you know if you have a disability?

A disability is a condition that substantially limits one or more of your “major life activities.” If you have or have ever had such a condition, you are a person with a disability. Disabilities include, but are not limited to:

  • Alcohol or other substance use disorder (not currently using drugs illegally)
  • Autoimmune disorder, for example, lupus, fibromyalgia, rheumatoid arthritis, HIV/AIDS
  • Blind or low vision
  • Cancer (past or present)
  • Cardiovascular or heart disease
  • Celiac disease
  • Cerebral palsy
  • Deaf or serious difficulty hearing
  • Diabetes
  • Disfigurement, for example, disfigurement caused by burns, wounds, accidents, or congenital disorders
  • Epilepsy or other seizure disorder
  • Gastrointestinal disorders, for example, Crohn's Disease, irritable bowel syndrome
  • Intellectual or developmental disability
  • Mental health conditions, for example, depression, bipolar disorder, anxiety disorder, schizophrenia, PTSD
  • Missing limbs or partially missing limbs
  • Mobility impairment, benefiting from the use of a wheelchair, scooter, walker, leg brace(s) and/or other supports
  • Nervous system condition, for example, migraine headaches, Parkinson’s disease, multiple sclerosis (MS)
  • Neurodivergence, for example, attention-deficit/hyperactivity disorder (ADHD), autism spectrum disorder, dyslexia, dyspraxia, other learning disabilities
  • Partial or complete paralysis (any cause)
  • Pulmonary or respiratory conditions, for example, tuberculosis, asthma, emphysema
  • Short stature (dwarfism)
  • Traumatic brain injury
Select...

PUBLIC BURDEN STATEMENT: According to the Paperwork Reduction Act of 1995 no persons are required to respond to a collection of information unless such collection displays a valid OMB control number. This survey should take about 5 minutes to complete.