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Technical Art Generalist

Remote, United States

Mythical Games is a Venture-backed game technology company powering the next generation of players, games, and studios. Our goal is to launch exceptional video games that leverage distributed ledger tech while providing a platform that will allow other game developers to do the same. 

At Mythical Games, we are proud of our ‘People First’ culture. We believe that it takes great people and culture to make great products. By treating each other with empathy and respect, we can live fulfilling lives outside our jobs while also creating exceptional work.

Mythical Games is seeking a versatile and experienced Technical Art Generalist to join our creative team in supporting Pudgy Party, a mobile party game set in the adorable Pudgy Penguins™ universe. This individual contributor role reports to the Technical Art Director and plays a critical part in driving high-quality content and performant pipelines during the game’s Live Operations phase.

From 3D pipelines and VFX, to rigging, UI systems, and shader optimization, you’ll apply your broad technical art expertise to enhance game quality, improve production workflows, and support new content creation. We're looking for a well-rounded Technical Artist who enjoys solving creative and technical challenges, building practical tools, and making a real impact on both the development process and player experience.

Responsibilities:

• Collaborate with Art, Design, and Engineering teams to implement and support real-time art assets across a wide range of systems, including 3D models, shaders, animation, VFX, and UI.
• Own and improve Unity-based pipelines for content integration, ensuring assets are performant and optimized for mobile devices.
• Develop scripts and tools to streamline asset implementation and improve workflows for the broader art team.
• Support and troubleshoot issues related to rigging, animation, and VFX.
• Identify and address performance challenges related to materials, shaders, and rendering across a variety of mobile devices.
• Provide technical guidance to artists and collaborate on evolving best practices for art production in a live game environment.
• Actively contribute to the long-term health and scalability of the game's art systems during Live Ops and seasonal content updates.


Qualifications:

• 3–5+ years of professional experience as a Technical Artist in mobile game development.
• Deep expertise with the Unity game engine, including asset pipelines, prefab workflows, animation controllers, and particle systems.
• Strong technical proficiency in scripting (e.g. Python, C#) and experience developing internal tools or automation scripts.
• Hands-on experience with a variety of technical art disciplines: 3D asset integration, rigging/animation systems, shader/material optimization, and UI implementation.
• Excellent problem-solving skills and ability to proactively identify, analyze, and resolve cross-functional issues.
• Strong understanding of performance considerations and platform limitations for mobile games.
• Clear, concise communicator with the ability to collaborate across disciplines and advocate for technical solutions that improve product quality and team efficiency.


Nice to Haves:

• Experience with custom tool development for DCC or game engines.
• Familiarity with source control systems (Git, Perforce).
• Comfort working in fast-paced Live Ops environments with frequent content updates.
• Prior experience with stylized or casual game aesthetics.
• Awareness or interest in digital ownership, NFTs, or blockchain-integrated game systems.


The expected base salary range for this role is based on the location where the employee’s work will be performed and is aligned to one of our three compensation pay range tiers. Base pay is just one part of Mythical’s total compensation package, which is provided to compensate and recognize employees for their efforts and contributions. This role is also eligible to participate in Mythical’s Corporate Bonus and Equity Plan.

Pay Ranges by Tier: 

Tier 1: $110,000 - $152,000

Tier 2: $99,000 - $136,000

Tier 3: $88,000 - $121,000

Locations by Tier:

Tier 1 Locations: San Francisco Bay Area - California

Tier 2 Locations: Remainder of California (outside of the SF Bay Area), Washington state, Massachusetts state, New York state

Tier 3 Locations: All other states outside of California, Washington, Massachusetts, and New York

*The role is open to candidates in the following states on a remote basis: California, Colorado, Florida, Illinois, Kansas, Maryland, Massachusetts, Missouri, New Jersey, New York, Texas & Washington

The base salary for each successful applicant will be dependent on a variety of factors, including work location, education, qualifications, competencies, relevant work experience, business needs, and market demands. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future.

Our team values diversity and believes that it strengthens our games, products, and communities. We strongly encourage POC, folks with disabilities, those belonging to the LGBTQIA+ communities, and people across all gender to apply. 

If you need assistance with accommodations due to a disability, please reach out to accessibility@mythical.games. We’ll be with you as soon as possible; our goal is to ensure an accessible and equitable interview process.

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