Freelance Hard Surface Artist [Black Budget]
We are KRAFTON – a collective of independent game development studios brought together to create innovative and engaging entertainment experiences for gamers across the world.
Since the release of our flagship title – PUBG: BATTLEGROUNDS – in 2017, it has become one of the highest-selling video games of all time with over 70 million copies sold. We are headquartered in Seoul, South Korea, with regional KRAFTON offices located across the globe.
We are looking for a FREELANCE Hard Surface Artist to support the team working on PUBG: Black Budget, our new extraction shooter.
Ideally, we are looking for senior artists experienced with realistic and futuristic weapons, mechanical props, artifacts, and utilities. Preferably, you are familiar with using Plasticity, Fusion and have a good grasp of Maya, 3DS Max and Blender.
If this sounds like a good fit for your skills and experience, then apply right away, sharing your portfolio and availability with us! We'll soon check your application and if it's a match, we'll put you in contact with the development team to discuss the scope and type of work.
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