Principal DevOps Engineer - Star Trek Fleet Command
What You Will Do
- Provide site reliability engineering for cloud infrastructure powering the game
- Liaise with backend and core technology engineers and ensure their needs are fulfilled whilst following good practices in terms of IaC coding and infrastructure usage
- Uphold the security, observability, and compliance standards necessary to operate the game with the highest availability
- Manage and optimise relationships with external parties such as AWS, RedisLabs and Datadog, to ensure that our platform is well architected, performant, and cost efficient.
- Create new architectures and drive the introduction of new technologies so the platform keeps evolving in a continuous improvement cycle
- Ensure the execution of the product and technology roadmap to meet stakeholder expectations and maintain technical quality of experiences implemented by the team
- Collaborate with cross-functional teams, including game development, QA, operations and the management team to drive effective communication, collaboration and stakeholder management
- Create and maintain a focus on best practices, efficiency, and growth for your team members by overseeing code reviews, development processes, and training opportunities
What We're Looking For
- Extensive experience in DevOps or Site Reliability Engineering (SRE), with a strong focus on automation, reliability, and security.
- Deep hands-on experience with AWS, including services like ECS, RDS, IAM, VPC, S3, and networking fundamentals.
- Solid understanding of Infrastructure-as-Code (IaC), particularly using Terraform.
- Experience with container orchestration, ideally using ECS or Kubernetes.
- Familiarity with monitoring, observability, and alerting tools, such as Datadog or similar platforms.
- Competence in scripting/automation, preferably with Python and/or Bash.
- Comfortable with CI/CD pipelines and version control, using tools like GitLab.
- Strong communication and collaboration skills, with the ability to work independently in a fast-paced, agile environment.
Bonus Points
- Experience in the gaming industry, especially with multiplayer or distributed systems.
- Redis (Redis Cloud) expertise for caching and performance.
- Experience with high-scale, multi-region architectures.
- Exposure to observability stacks like OpenSearch/ELK, OpenTelemetry.
- Knowledge of Agile practices or project management frameworks.
About Us
Scopely is a global interactive entertainment and mobile-first video game company, home to many top, award-winning experiences such as "MONOPOLY GO!," “Star Trek™ Fleet Command,” “Stumble Guys,” “MARVEL Strike Force,” and “Yahtzee® With Buddies,” among others.
Scopely creates, publishes, and live-operates immersive games that empower a directed-by-consumer™ experience across multiple platforms--from mobile, web, PC and beyond.
Founded in 2011, Scopely is fueled by a world-class team and a proprietary technology platform Playgami that supports one of the most diversified portfolios in the games industry.
Recognized multiple times as one of Fast Company’s “World’s Most Innovative Companies,” Scopely is a multi-billion-dollar business due to its ability to create long-lasting game experiences that players enjoy for years.
Scopely has global operations in more than a dozen markets across Asia, EMEA, and North America, and is home to many internal game development teams, referred to as Scopely Studios, with additional game studio partners across four continents.
Scopely was acquired by Savvy Games Group in July 2023 for $4.9 billion, and is now an independent subsidiary of Savvy.
For more information on Scopely, visit: scopely.com
Should you have any questions or encounter any fraudulent requests/emails/websites, please immediately contact recruiting@scopely.com. Our job applicant privacy policies are available here: California Privacy Notice and EEA/UK Privacy Notice.
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