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Senior Gameplay Engineer
THE OPPORTUNITY
Unknown Worlds is looking for a Senior Gameplay Engineer to join the Subnautica 2 team and play a key role in developing, debugging and optimizing gameplay features and systems in Unreal Engine 5.
Our ideal candidate is a hands-on problem solver who is motivated by finding solutions for challenging, open-ended problems. You excel at working alongside designers and other disciplines to help craft exceptional player experiences across a wide variety of systems and features. We are looking for a developer with extensive experience developing multiplayer gameplay in Unreal Engine across multiple platforms, from implementation to optimization.
This is a remote position on a globally distributed team, and requires a candidate with the initiative and communication skills to collaborate effectively across multiple timezones.
RESPONSIBILITIES
- Play a major role in the development effort for gameplay systems and features.
- Write high-quality code that is optimized, bug-free, and aligned with project goals.
- Develop gameplay systems and features that work effectively in multiplayer environments.
- Architect, develop, and maintain flexible, extensible solutions and tools to empower other developers.
- Collaborate closely with other disciplines to understand and best implement features.
- Collaborate with design, QA, production, and other teams to define scope, timelines, and priorities, ensuring the stability and quality of your code.
- Optimize game code to meet project performance and memory requirements.
QUALIFICATIONS
- Expert knowledge of Unreal Engine 5 and C++.
- Strong expertise working in Blueprints and translating prototypes to native code as required.
- 5+ years of professional programming experience in the games industry.
- Excellent written and verbal communication skills.
- The ability to work autonomously in a fully-distributed team environment.
- Solid understanding of game development processes.
- At least one shipped Unreal Engine title on current generation consoles.
PREFERENCES
- Experience with developing games in an early access model.
- Experience with using the Unreal Engine Gameplay Ability System.
- Experience with automated build systems and unit test frameworks.
- Excitement about finding solutions for challenging, open-ended problems.
Reasonable Accommodation
KRAFTON Americas is committed to the full inclusion of all qualified individuals. As part of this commitment, the Company will ensure that persons with disabilities are provided reasonable accommodations. If reasonable accommodation is needed to apply for an open position, perform essential job functions, and/or to receive other benefits and privileges of employment, please contact the HR Talent team at KRAFTON Americas, to begin the interactive process.
EEOC statement
KRAFTON Americas provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type.
Due to recent scams, our recruiters will only reach out to you via @sds.com, @krafton.com, @unknownworlds.com or @pubg.com. If you received an email and are unsure you can always email recruiting_ka@krafton.com.
We make games that are accessible and engaging for players all over the world. We believe in hiring and supporting the most talented and creative people of diverse backgrounds. That support includes annual professional development and home office stipends, as well as paid time off for volunteer/non-profit work. Join us and be a part of our growing and innovative studio.
Unknown Worlds Entertainment, Inc. is an Equal Employment Opportunity Employer. Qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender perception or identity, national origin, age, marital status, protected veteran status, or disability status.
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