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Senior Environment Concept Artist

Remote

THE OPPORTUNITY

We are looking for a skilled and passionate Environment Concept Artist to work on Subnautica 2. Working across multiple feature teams, the artist is expected to take a proactive approach, independently identifying opportunities to help teams move forward through visual problem-solving and the creation of highly refined, vision-setting concepts.

Subnautica 2 is an open world exploration game, where keeping the player curious about the environment is one of the key components of player motivation. The ideal candidate will have experience working on expressive and vibrant worlds and their work will exhibit excellent understanding of how to inspire curiosity, as well as how art can reinforce gameplay. They will be able to create a wide spectrum of concept types (environments, environment props, landscape formations, problem-solving images), and will have a portfolio demonstrating strong imaginative and cohesive worldbuilding.

This is a remote 12 months contract position on a fully remote team with the opportunity to extend.

RESPONSIBILITIES

  • Creation of Environment concept art images of various types - organic props including hero assets, landscape formations, moodboards, colour studies, and vision-setting concepts.
  • Develop concepts that translate established art direction into specific needs of various teams, and their goals.
  • Work as an embedded artist within various feature teams, and collaborate on concept art helping teams move forward.
  • Proactively identify opportunities for visual development and problem solving, take ownership of work beyond explicitly assigned tasks.
  • Establish the appropriate scope, fidelity and level of finish for each concept in collaboration with the team.
  • Communicate visual ideas clearly and efficiently, using quick explorations, sketches and iterative studies where appropriate, and developing concepts to a high level of refinement when needed.
  • Ensure that gameplay considerations are represented, and elevated by produced concept images creating strong player experience.

QUALIFICATIONS

  • 4+ years of experience creating concept art for video games.
  • A strong portfolio demonstrating proficiency in environment concept art, including imaginative and cohesive worldbuilding.
  • Familiarity with science-fiction tropes, and worldbuilding.
  • Proficiency in creating a wide range of concept types: environments, props, etc.
  • Demonstrated ability to create bold silhouettes, distinctive environments and organic lifeforms, intriguing colour choices and excellent communication of scale in their work.
  • Competency developing concept art at various levels of fidelity and detail including sketches, color studies, silhouette studies and highly polished key art.
  • Highly self-directed and self-motivated with strong communication skills.
  • Strong English language proficiency.

PREFERENCES:

  • Experience using 3D modeling tools as part of the concept pipeline. 
  • Experience working with highly iterative, collaborative teams.
  • Basic understanding of Unreal Engine.
  • Familiarity with creature concept art.
  • Ability to work in the North American or United Kingdom timezone.

Reasonable Accommodation

KRAFTON Americas is committed to the full inclusion of all qualified individuals. As part of this commitment, the Company will ensure that persons with disabilities are provided reasonable accommodations. If reasonable accommodation is needed to apply for an open position, perform essential job functions, and/or to receive other benefits and privileges of employment, please contact the HR Talent team at KRAFTON Americas, to begin the interactive process.

EEOC statement

KRAFTON Americas provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type.

In California, the expected pay range for this position is $53/hr - $65/hr. The listed expected salary range represents a good faith estimate and the actual pay may depend on a variety of job-related factors that can include experience, education, skills, and location.

Due to recent scams, our recruiters will only reach out to you via @sds.com, @krafton.com, @unknownworlds.com or @pubg.com. If you received an email and are unsure you can always email recruiting_ka@krafton.com. 


We make games that are accessible and engaging for players all over the world.  We believe in hiring and supporting the most talented and creative people of diverse backgrounds.  That support includes annual professional development and home office stipends, as well as paid time off for volunteer/non-profit work.  Join us and be a part of our growing and innovative studio. 

Unknown Worlds Entertainment, Inc. is an Equal Employment Opportunity Employer. Qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender perception or identity, national origin, age, marital status, protected veteran status, or disability status.

 

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