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[Vector North] Sr. Producer


OUR PROJECT

We're working on an online action-adventure game. An original IP with a distinct identity. An invitation to enjoy fun action and rewarding progression in a challenging sandbox world – solo, or together with friends.

 

OUR MISSION

Our mission is to bring people together to create stories through play. Games that are easy to pick up, but still offer plenty of depth and creativity. Worlds people want to spend time in, where they can express themselves, and have fun working things out together with friends.

 

OUR STUDIO

We’re part of KRAFTON, a collective of independent game studios headquartered in Seoul, South Korea. Our core team is based in the heart of Prague, a UNESCO world heritage site, but we’re a hybrid team with an international outlook, cooperating closely with colleagues in Seoul and beyond.

If this sounds like a good fit for your skills and interests – and you’re looking to join a multinational crew of friendly, open-minded creatives – our studio might just be the perfect next vector.


 

Responsibilities

An integral part of the production team, the Senior Producer helps to ensure that deliverables are delivered on-time and at-quality by taking responsibility for day-to-day production topics.

Leveraging their experience, they help to drive progress by acting as a bridge between disciplines, quickly identify/escalate issues, set and enforce standards of communication, share knowledge with fellow team members and, more broadly, contribute towards all production-related activities.

      Facilitate Progress

  • Plan, schedule, and distribute tasks in cooperation with the production director and other discipline leads.
  • Monitor tasks and, where needed, recommend adjustments of priorities/workloads.
  • Create or alter workflow, processes, and procedures.
  • Cultivate adequate tools for the development team.
  • Facilitate the deployment/maintenance of development workflows, and identify/propose improvements.
  • Track project milestones, progress, and report to the Development Director.

      Mentor Colleagues

  • Act as a first point of contact for design-related topics.
  • Support a culture of ongoing informal feedback to facilitate the professional growth of fellow team members.
  • Proactively exchange information/knowledge within and beyond the design discipline to help build a better game together.

      Set standards for Communications

  • Act as knowledgeable point-of-contact for production-related topics
  • Plan and document meetings/follow-up actions.
  • Take responsibility for non-structural information-sharing between developers, departments, and branches (in-person, slack, email, etc.).
  • Identify and resolve communication issues and facilitate cross-studio cooperation with all studios involved.

      Identify Issues / Risks

  • Manage, resolve, and, where necessary, escalate project / discipline-related issues to leadership.
  • Keep track of the mood in the project team, and flag up potential individual/interpersonal/corporate issues.

      Contribute to Production

  • Contribute towards the creation and maintenance of project documentation, communications, and reports.
  • Contribute towards the establishment and fulfillment of the staffing/capacity plan.
  • Contribute towards the establishment and maintenance of production OKRs and KPIs.
  • Take part in the planning and scheduling of the project milestones.

Attributes

This role demands the ability to both draw upon a set of proven experiences and learn new skills. Beyond specialist individual expertise and independent problem-solving, the capacity to partner with and persuade more experienced team members is crucial.

      Required

  • 5+ years of experience in game production.
  • Excellent communication skills in verbal and written English.
  • Experience working in an international environment.  
  • Working knowledge of software development and project management tools (e.g., Jira, Confluence).  
  • Ability to track and maintain schedules, and drive a task group to completion.
  • Proficiency in writing documentation.
  • Ability and willingness to learn new technical skills and techniques.
  • Comfortable with ambiguity and drive towards clarity.
  • Strong diplomatic and problem-solving skills.

      Welcomed

  • Experience using Jira, and Confluence.
  • Experience planning, executing, and evaluating playtests.
  • Experience working in a hybrid/remote environment.
  • Experience working with the Unreal Engine. 
  • Experience creating and adapting workflows. 
  • Familiarity with version control systems (Git, SVN, Perforce, or others)
  • Bachelor’s Degree in a relevant field (or equivalent formal qualification)  

WE WELCOME ALL APPLICATIONS! 

We are proud to have such a multicultural environment and we strive to create a safe, inclusive, and harmonious atmosphere for everyone to thrive in. We invite applications from all genders, sexual orientations, races, colors, religions, and ages.

If this sounds like a good fit for your skills and experience, then apply right away!

 

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KRAFTON refers to KRAFTON, Inc and its subsidiary and affiliated entities that provide and develop games and services under different studios. If you want to see the list of affiliated studios please visit HERE 

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