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60241-1 - Gameplay Software Engineer II

US - Remote

Gameplay Software Engineer II


MINIMUM QUALIFICATIONS: 

Optimise various systems for best performance across platforms.
BS in Computer Science/Engineering or equivalent industry experience.
3-5 years game development experience.
Shipped at least one game/title on either mobile, VR, PC, or console
Proficiency in C#, Javascript, typescript, or Lua
Ability to work independently with minimal outside supervision.
Ability to multi-task, prioritize and be flexible – able to adapt plans and react to change in a diverse, fast-paced, and collaborative environment.
A habit of writing super-clean, encapsulated, testable, and well documented code.

PREFERRED QUALIFICATIONS: 

Working knowledge of 3D math.
Experience with game engines - either Unity, Unreal, Roblox Studio, or Godot

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