Senior UX Designer_Monopoly Go!
What You Will Do
- Own and deliver complete UX for new mini-game experiences, turning ideas into fully developed designs that deliver on the experience targets of the product.
- Build deep knowledge of the game to effectively step into the player’s shoes and ground your design decisions in real player perspectives and experiences.
- Find relevant references and comps, deconstructing to uncover inspiration and common pitfalls.
- Visualize ideas by producing a range of design deliverables that communicate your thinking and design intent. This includes sketches, low to medium fidelity wireframes, user flows, and interactive UX prototypes.
- Identify weak points in designs, gaps in thinking, and opportunities to better deliver on our goals by applying critical thinking and a sharp design eye to strengthen solutions.
- Work closely with product teams and artists to refine ideas and stay aligned throughout development. Proactively share work, keep the right people informed, and provide relevant information when it’s needed.
- Leverage feedback, data, and other insights to refine designs. Use them not just to react, but to reflect and make intentional improvements.
- Support long-term product and UX consistency through your design work by drawing on developed knowledge of our design principles and patterns.
What We're Looking For
- 3+ years of experience specializing in Game UX development, with a track record of delivering features or initiatives from concept to implementation (experience working on mini-games or gameplay-heavy features preferred)
- Confidence in navigating ambiguity, with the ability to identify next steps, recognize blockers, and take initiative to move work forward
- A solutions-oriented mindset that goes beyond identifying problems, bringing thoughtful, creative problem solving to the table
- A strong understanding of game development norms and pipelines, including how to design with technical constraints, implementation realities, and cross-discipline workflows in mind
- A fit for a culture built on curiosity, improvement, creativity, and collaboration, paired with a genuine passion for both playing and making games that fuels thoughtful, player-centered design
For candidates in CA, CO, NJ, NY, and WA, the annual salary range is provided below. In addition to base pay, employees may be eligible for equity, bonuses, and a comprehensive benefits package, including healthcare benefits, retirement benefits, pet insurance, paid holidays, paid Scopely free days, and unlimited paid time off. Base pay offered may vary depending on job-related knowledge, skills, and experience.
CA, CO, NJ, NY, and WA Annual Salary Range
$145,000 - $220,000 USD
About Us
Scopely is a global interactive entertainment and mobile-first video game company, home to many top, award-winning experiences such as "MONOPOLY GO!," “Star Trek™ Fleet Command,” “Stumble Guys,” “MARVEL Strike Force,” and “Yahtzee® With Buddies,” among others.
Scopely creates, publishes, and live-operates immersive games that empower a directed-by-consumer™ experience across multiple platforms--from mobile, web, PC and beyond.
Founded in 2011, Scopely is fueled by a world-class team and a proprietary technology platform Playgami that supports one of the most diversified portfolios in the games industry.
Recognized multiple times as one of Fast Company’s “World’s Most Innovative Companies,” Scopely is a multi-billion-dollar business due to its ability to create long-lasting game experiences that players enjoy for years.
Scopely has global operations in more than a dozen markets across Asia, EMEA, and North America, and is home to many internal game development teams, referred to as Scopely Studios, with additional game studio partners across four continents.
Scopely was acquired by Savvy Games Group in July 2023 for $4.9 billion, and is now an independent subsidiary of Savvy.
For more information on Scopely, visit: scopely.com
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