Graduate Engineer
Why PlayStation?
PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation®Plus, acclaimed PlayStation software titles from PlayStation Studios, and more.
PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.
The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Group Corporation.
The Role
We are looking for a motivated Engineer to join our team and help create and improve tools in the PlayStation SDK used by game developers worldwide
These include tools to manage content, perform firmware updates, load and run game code, carry out remote configuration, capture console, screen and controller logs, remote view consoles and also a distributed resource management system.
We are offering a 12-month fixed-term contract as part of our wider Graduate Programme within the Product and Technology group. This programme is designed to provide a structured early-career experience, combining hands-on work with dedicated development opportunities.
As part of the scheme, you will have access to a speaker series featuring leaders and experts from across the organisation, a range of training opportunities to build professional skills, and regular opportunities to connect and network with fellow graduates across the Product and Technology organisation
What you’ll be doing
- Analysis of customer requirements to produce feature and or application designs
- Provide estimates, design, develop and deliver work to schedule.
- Investigate, debug, and resolve issues with both existing and new code features
- Participate in requirement and architectural discussions, collaborate with other teams and work in an agile environment.
- Attend periodic in-person workshops or team events (with the possibility of travel)
What we are looking for
This is an entry level opportunity. You should bring some of the following skills and experience:
- BSc /MSc in Computer Science or equivalent experience
- 1-2 years experience programming in a high level language with a preference towards C# or C++
- Ability to demonstrate understanding of algorithms, data structures and software architecture
- Strong debugging, profiling and performance tuning skills
Highly desirable skills
- Experience with UI frameworks and technologies including .NET, Avalonia, WPF and / or MFC
- Skilled in using Git, TeamCity, or similar CI/CD workflows
- Knowledge of dynamic scripting languages (e.g.Python)
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.
Equal Opportunity Statement:
Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.
We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.
PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.
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