Build Systems Engineer
#LI-Onsite
Who We Are
2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in the world. Our studios responsible for developing 2K’s portfolio of world-class games across multiple platforms, include Visual Concepts, Firaxis, Hangar 13, CatDaddy, Cloud Chamber, 31st Union, and HB Studios. Our portfolio of titles is expanding due to our global strategic plan, building and acquiring exciting studios whose content continues to inspire all of us! 2K publishes titles in today’s most popular gaming genres, including sports, shooters, action, role-playing, strategy, casual, and family entertainment.
Our team of engineers, marketers, artists, writers, data scientists, producers, thinkers and doers, are the professional publishing stewards of our growing library of critically-acclaimed franchises such as NBA 2K, 2K PGA, Battleborn, BioShock, Borderlands, The Quarry, The Darkness, Mafia, Sid Meier’s Civilization, Marvel’s Midnight Suns, WWE 2K, and XCOM.
At 2K, we pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We encourage ALL applicants to explore our global positions, even if they don’t meet every requirement for the role. If you're interested in the job and think you have what it takes to work at 2K, we encourage you to apply!
What We Need
We are seeking an experienced Build Systems Engineer specializing in Unreal Engine’s Horde Build System to run and optimize our build infrastructure. This role involves deploying standardized environments designed to accommodate diverse technical requirements across game development teams. It is critical for ensuring the reliability, scalability, and efficiency of our build pipelines, enhancing workflows through automation, continuous integration, and proactive system performance monitoring.
The ideal candidate will be technically skilled, proactive, and proficient in fixing sophisticated systems. This engineer will effectively automate processes through scripting, maintain strong collaborations with developers, platform engineers, and DevOps teams, and balance operational duties with long term initiatives aimed at continuous build system improvement and efficient game production.
What You Will Do
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Run, maintain, and optimize Unreal Engine Horde build system environments.
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Deploy standardized Horde environments customized for diverse game teams.
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Configure, fix, and enhance build pipelines for optimal reliability and performance.
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Automate build and pipeline processes using scripting languages such as Python, PowerShell, and Bash.
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Proactively monitor system performance, identify bottlenecks, and implement solutions.
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Create and maintain comprehensive documentation and standard methodologies for build system usage.
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Collaborate closely with Perforce specialists to ensure flawless integration between build systems, tools, and source control.
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Provide guidance, training, and support for teams using the Horde build system.
Who We Think Will Be a Great Fit
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Proven experience running and optimizing build systems, with specific expertise in Unreal Engine’s Horde.
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Demonstrated ability to effectively solve and resolve complex build-related issues.
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Strong scripting and automation skills.
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Excellent multi-functional collaboration and communication abilities.
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Commitment to continuous learning and staying updated on standard methodologies in build automation and CI/CD.
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Experience with additional build solutions such as TeamCity and Jenkins and familiarity with Agile, DevOps, or Continuous Integration environments is advantageous.
You excel in dynamic, collaborative environments where technical skills directly contribute to productivity and operational success. Your passion is creating robust, scalable build solutions that empower teams and streamline development processes.
As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform their essential job functions, and to receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.
Please note that 2K Games and its studios never use instant messaging apps or personal email accounts to contact prospective employees or conduct interviews and when emailing, only use 2K.com accounts.
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